IFA 2016: Alcatel’s Vision VR Headset Doesn’t Need A Phone

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Alcatel is serious about VR – it just officially launched its own Vision VR headset to compete with the likes of the Gear VR. But Alcatel’s offering doesn’t need a phone – it has all the VR bits already baked into the headset. Stuff like a pair of 3.8-inch AMOLED displays with 1920 x 1020 resolutions, a 3000mAh battery, octa-core processor, 3GB of RAM and 32GB of storage as well as LTE and Bluetooth sensors. There’s also a bunch of essential VR sensors built in (naturally) which include an accelerometer, gyro and proximity sensor. There’s a 3000mAh battery hidden at the back strap to balance the entire thing on your head.

Alcatel is also reported working on its own Unity-based SDK as well as a payment system for users to purchase apps and games for the headset. In line with this, Alcatel partnered with Jaunt VR, Magic Interactive Entertainment and Fraunhofer to provide preloaded content and hardware to the headset.


Aside from the headset, Alcatel also announced its own 360-degree camera. The camera, dubbed the Alcatel 360, sports dual 210-degree fisheye lenses and will come in both rectangular and square shapes. The camera is desinged to be plugged in to the micro USB port of the IDOL 4, IDOL 4S or POP 4S phone, though we have no idea if it’ll work in other phones.

John Nieves

John is a veteran technology and gadget journalist with more than 10 years of experience both in print and online. When not writing about technology, he frequently gets lost in the boonies playing soldier.

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